After his death he returns to the first room of the game, and the loop starts all over again. While it is possible to avoid the ghost completely, the protagonist will die, when he is being attacked by the ghost. The protagonist exits, he soon realizes that he is being watched and stalked by "Lisa". Upon entering the bathroom and being locked inside, he obtains a flashlight and discovers a fetus-like creature crying in the sink. Later on, the protagonist encounters a hostile and unstable female apparition, presumably named "Lisa". The first time the player passes, a radio reports on a familicide, which was committed by the father, and later mentions two other cases exactly like it. centers on an unnamed protagonist who awakens in a concrete-lined room and opens a door to a haunted corridor, in which the player can only walk through a hallway which continuously loops and redecorates itself. is a "playable teaser" for a new game in the Silent Hill series, called Silent Hills, directed by Hideo Kojima and Guillermo del Toro, with the protagonist portrayed by Norman Reedus. Īfter the player solves the final puzzle, a cryptic and unrevealed puzzle that allows the player to escape, a trailer reveals that P.T. If she catches the protagonist, there may be a random chance of triggering a jump scare when turning the camera horizontally, in this case the current loop starts again. Additionally, the player encounters a hostile ghost named Lisa. Each time a loop is successfully completed, changes appear in the corridor. To progress, the player must investigate frightening events and solve cryptic puzzles. The only actions the player can use are walking and zooming. Available areas to explore in the home consist of an L-shaped corridor with two rooms adjacent to it: a bathroom, and a staircase which leads to the room in which the player starts a loop, or a continuous reincarnation of the corridor. uses a first-person perspective, which centers on an unknown protagonist, controlled by the player, who awakens in a haunted suburban house and experiences supernatural occurrences. Unlike the third-person perspective in Silent Hill games, P.T. Her design has drawn comparisons to the yūrei and ubume in Japanese folklore. Unlike in the Silent Hill games, the player character has no means of defense against the hostile ghost Lisa (pictured).
0 Comments
Leave a Reply. |